I wondered what to do, but I will write it because it was easy to do.
It is like this.
How to make a circle movement with the XY pad (Fruity XY controller)
I will explain how to make it using the Fruity peak controller.
How to use Fruity peak controller
First, read the following as a preparation.
・ Two Fruity peak controllers
Open "Fruity XY controller", right-click "Level" of "X", and click "Link to controller ...".
Select the first "Fruity peak controller" LFO.
Next, right-click "Level" of "Y" of "Fruity XY controller" and click "Link to controller ...".
Select the second "Fruity peak controller" LFO.
This completes the preparation.
Setting of the first "Fruity peak controller"
The first is just to maximize the "VOL".
The rest is fine with the default.
Setting the second "Fruity peak controller"
The two names maximize "VOL" and move "PHASE" 90 degrees.
The direction of rotation changes depending on whether you move it to + or-.
Also, if "Fruity XY controller" is the default, there is a delay setting in the movement.
If you set "SPEED" to 100%, it will work without delay.
bonus
Originally, I started writing this article when I introduced SoundObject, which produces 3D sound, when I tried to make a circular movement.
I will explain a little here as well.
Even if you follow the method in this article as it is, it will not draw a circle well.
It will be like this.
The point is that you need to do the same thing with a smaller range of motion.
Therefore, it works well if you make it look like the following.
At this time, the triangular wave draws a beautiful circle.
I also prepared a video.
Summary
I wanted to write a method using an automation clip, but it doesn't move smoothly because it doesn't produce a beautiful sine wave.
The other way to do it is to use the "Fruity formula controller", but since this is also troublesome, I came to the conclusion that the method using the "Fruity peak controller" is the best.
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