[Free] Explanation of the arpeggiator VST tool "RandARP"

2020 02 05 20x40 31 Plugin
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[Free] Explanation of the arpeggiator VST tool "RandARP"

I'm yosi, the administrator of Chillout with Beats.

This is a commentary on RandARP introduced the other day.

 

RandARP manual Japanese translation (Google Translate)

Overview

RandARP is a VST plug-in arpeggiator with many randomization features that allows you to manipulate incoming notes or chords in a variety of rhythmic ways.Includes all standard arpeggiator parameters such as octave number, note length, note order, etc., but the plugin also provides complete randomization of velocity, gate, shift, and swing parameters.In addition, you can specify the probability of notes and randomize the order of notes, the order of octaves, and the number of octaves.All randomization features allow you to create more interesting and unpredictable arpeggio sequences.

 

Skin and scase changes

You can choose from 5 different scalings: 100%, 125%, 150%, 175%, 200%.
In addition, you can select automatic.This will automatically select the scaling based on the current Windows scaling (and if you move the plug-in window between monitors with different scalings, the plug-in scaling will change automatically).
To change the scaling, select the desired scaling from the main menu.

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You can select 5 different GUI skins from the main menu.

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The plugin window must be closed and reopened for the skin changes to take effect.

parameter

Many of the RandARP parameters can be randomized.This allows you to create more interesting and unpredictable arpeggio sequences.

Rate Rate determines the length of each step.Possible values ​​are 1/128 (128th note) up to 8/1 (each step lasts 8 bars).

NOTE: The actual length of each note can be changed with the Gate parameter. If you set the Gate to 100%, the note length will be the same as the step length.
By default, the arpeggiator rate is synchronized to the host. Use the Speed ​​parameter to increase the step length from 0.25x to 4x the rate.

Type Usually with dots or triplet time can be selected.
Note Order There are 18 different note order modes that determine how RandARP outputs notes.

The examples in all the screenshots below show the results of a C major chord arpeggioized over two octaves.

Note: Unless otherwise noted, note order depends on both note order and octave order parameters.

As Played-Notes are generated in the same order they were played.In this example, E, G, and C were played.

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Up-Notes are generated from the lowest note to the highest note.

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Down-Notes are generated from the highest note to the lowest note.

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Up-> Down-Notes are generated from lowest note to highest note, then down from highest note to lowest note.It ignores the Octave Order parameter.

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Same as Up-> Down 2-Up-> Down, but the highest and lowest notes are duplicated.It ignores the Octave Order parameter.

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Up-> Down Oct-Notes are generated from lowest note to highest note in each octave, and then from highest note to lowest note.

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Up-> <-Down-All other notes start at the lowest and highest notes, respectively.It ignores the Octave Order parameter.

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Same as Up-> <-Down Oct – Up-> <-Down, but within each octave.

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Down-> Up-Notes are generated from highest note to lowest note, then from lowest note to highest note.It ignores the Octave Order parameter.

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Same as Down-> Up 2-Down-> Up, but with the highest and lowest notes duplicated.It ignores the Octave Order parameter.

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Down-> Up Oct-Notes are generated from the highest note to the lowest note in each octave and rise from the lowest note to the highest note.

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Down-> <-Up-All other notes start at the highest and lowest notes, respectively.It ignores the Octave Order parameter.

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Down-> <-Up Oct is the same as Up-> <-Down, but within each octave.

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Combine Xross-Up-> <-Down and Down-> <-Up to create an X-like pattern.It ignores the Octave Order parameter.

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Random-Completely randomize the order of the notes.When the sequence is complete, a new random pattern will be generated (for example, if you set 3 input notes and an octave to 2, the sequence will consist of 6 notes).It ignores the Octave Order parameter.

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Random Once-Same as Random, but the random pattern repeats until the input note changes.Note that this option has the same result as Random if the number of octaves is randomized.

Random Oct-Randomizes the order of notes within each octave. If Octaves is set to 1, the result is the same as Random.When the sequence is complete, a new random pattern will be generated.

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Random Oct Once-Same as Random Oct, but the random pattern repeats until the input note changes.Note that this option has the same result as Random Oct if the number of octaves is randomized.

Velocity Mode

This determines the velocity of the generated notes.

As Played – The generated note has the same velocity as the input note.

 First – Velocity is taken from the first input note.

 Last – Velocity is taken from the last input note.

 Highest – Velocity is taken from the input note with the highest velocity.

 Lowest – Velocity is taken from the input note with the lowest velocity.

 Average – Velocity is calculated from the average velocity of all input notes.

 Fixed – Velocity is based on the Velocity Fixed parameter.

Note: Not all synth patches are velocity sensitive.

Velocity fixed This controls the velocity of the notes generated when the velocity mode is set to fixed.

transpose Notes generated by RandARP can be transposed up and down by 36 semitones (3 octaves).

Rest The number of steps to wait for the sequence to resume after the sequence is complete.

Reset If Reset is selected, the sequence will always restart when you change notes.

Latch When you enable latching, you only play a chord or one note once and the pattern continues to play until another chord or note is played.

Speed Use the Speed ​​parameter to scale the step length from 0.25 to 4 times the arpeggiator rate (that is, 25% to 400% of the selected rate).
By default, the speed is synchronized to the host (if Speed ​​is 1). If Speed ​​is less than or greater than 1, the arpeggiator goes into "free mode" and is out of sync with the host's tempo / grid.For example, if Rate is 1/1 and Speed ​​is 8, the length of each step is 0.50/1 (4/1) note.

If Rate is 1/8 and Speed ​​is 2, the length of each step is a sixteenth note.
Of course, you can also use Speed ​​to set the step length to the middle of the standard rate.For example, a step length that is 10% shorter than the selected rate would be 0.90.

octaves It specifies the number of octaves that the generated note spans (1 to 5).

Octaves Random You can apply randomization to make the note output more unpredictable.Randomization adds a random value to the octave value to create the actual number of octaves.
For example, if you set the octave to 1 and the random value to 2, the number of octaves will vary between 1 and 3.The number of octaves is recalculated each time the sequence is restarted.

Velocity You can scale the speed by a specified percentage.Scaling can be set to a value between -100% and + 100%.
Velocity is scaled as the ratio of the difference between the input velocity specified in velocity mode and the minimum velocity (0 for negative scaling) or the maximum velocity (127 for positive scaling).

For example, if the speed is 80 and the scaling is set to 50%.The note velocity will be 104 (80 + 127% of the difference of 80 + 50, or 47% of 50, rounded to the nearest integer).If the velocity is 50 and the scaling is -20%, the note velocity will be 40.

Velocity Random Randomization can be applied to make speed scaling more unpredictable.Randomization adds a random value to the scale value to create the actual scaling percentage.
For example, if you set the scaling value to -20% and the random value to 40%, the actual scaling value will vary between -20% and 20%.

Gate The Gate parameter sets the length of each note as a percentage of the step length (determined by the Rate and Speed ​​parameters).
For example, if the Gate is set to 100%, the note length is the same as the step length. If you set the Gate to -50%, the note length will be half the step length, and if you set the Gate to + 200%, the note length will be twice the step length. If Gate is set to 2% or higher, duplicate notes will be created (legato mode).

Gate Random Use randomization to make note lengths more unpredictable.Randomization adds a random value to the gate value to create the actual gate percentage.
For example, if you set the Gate to 100% and the random value to 20%, the actual note length will vary between 100% and 120% of the step length.

Shift Shift specifies how much the note is shifted / moved to the left (negative value) or right (positive value).Setting the shift to a minimum of -50% shifts the note to the left by half the step length (plays early).Correct (played late).
Note: The Shift parameter has no effect when "Free Mode" (speed <> 1) is enabled.

Shift Random Use randomization to make note shifts more unpredictable.Randomization adds a random value to the shift value to create the actual shift rate.
For example, if you set Shift to -5% and a random value to 10%, the actual shift percentage will vary between -5% and + 5%.The combination of shift and random creates a "sloppy" feel.In general, it's a good idea not to set the randomization too high.

Swing Swing specifies how much all other notes will be delayed.If you set the swing to 100% of the maximum value, every other note will be delayed by half the step length.Notes are shortened by the same amount.

Swing Random Use randomization to make your swing more unpredictable.Randomization adds a random value to the swing value to create the actual swing percentage.
For example, if you set Swing to 10% and a random value to 10%, the actual swing percentage will vary between 10% and 20%.In general, we recommend that you do not set the randomization high.This creates a "sloppy" feel.
Use randomization to make your swing more unpredictable.Randomization adds a random value to the swing value to create the actual swing percentage.
For example, if you set Swing to 10% and a random value to 10%, the actual swing percentage will vary between 10% and 20%.In general, we recommend that you do not set the randomization high.This creates a "sloppy" feel.

Note Probability This determines the probability that a note will be generated as a percentage.Usually this is kept fairly high (above 90%).This setting works best with short notes (1/16th note or less) combined with a delay effect.

[Free] Summary of explanation of arpeggiator VST tool "RandARP"

It is amazing that Note Order is described in the manual with figures.

It is a level that I respect to make a manual so far for free.

So, in this blog, I will continue to write various articles in order to spread the plugin of codefn42. (I would like these people to continue to make good plug-ins and pay for them, so I'd like them to release them.)

Comment

  1. Beginner Than:

    Thank you for the commentary.
    However, it is difficult to understand because the way the blog is shown is long downwards.
    If you arrange the headings on the left and the explanations and charts on the right, it will be visually obvious.

    The access ranking, latest articles, tag list, etc. on the right side are not articles, so you do not need to show them all the time.
    You may want to show it on the table of contents page or place it in a collapsible format at the top of this page.

    I don't know if it's a web font, but the specified font is also harder to see than the browser specified font you have.
    Please refer to it.

    • yosi Than:

      thank you for your comment.
      Also, the content you pointed out was very helpful.
      I would like to improve it, so if possible, I would be grateful if you could answer the following questions.

      If you arrange the headings on the left and the explanations and charts on the right, it will be visually obvious.

      Would you please let me know if there are any sites that you refer to?
      (Of course, any site is not limited to DTM)

      I don't know if it's a web font, but the specified font is also harder to see than the browser specified font you have.

      What is your browser?
      What is specified for the "specified font"?

I copied the title and URL